The idea for this project was to control music and sounds with a simple school ball. The motion of the ball bouncing or flying around on the playground is captured live and repurposed as giant musical gestures that mashup pre-recorded tracks and sound effects. Various game scenarios were tried : direct sonification of existing games (like basketball or volleyball), free gestures with multiple balls to create a band, or custom ones where the gameplay relies on sound only (think of the musical chairs for example).
Videos by NoDesign.
- Concept, development : Ircam / IMTR team
- Music : Andrea Cera
- Design : NoDesign
- Public presentation : Phonotonic
I contracted for both Ircam and Phonotonic for this project, in the development phase as well as for the public presentation.
The installation relies on the MO – Modular Musical Object technology which won the first prize at the 2011 third annual Margaret Guthman Musical Instrument Competition organized by the Georgia Institute of Technology.